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Introduction to Java Swing & AWT: GUI and Game Development
Foundation Level of Java Swing and Java AWT
What you'll learn?
- Understand the packages used for GUI (Graphical User Interfaces) applications
- Learn the theory of Java programming with Swing and AWT
- Discover the concepts behind Java Games Development
- Learn the main stages of Game Development
Requirements and What you should know?
- Basic knowledge of programming concepts
- Motivation to learn new Java concepts
Who is this course for?
- Students willing to learn GUI Applications Development
- Employees of IT companies with no prior programming experience
- Students willing to learn Java Games Development
- University Students in Computer Science
- Beginner Java Developers
What is this course about?
In the course you will learn the most commonly used methods for developing Games and GUI applications in Java. This course is specifically designed to be as a starting point for students who want to take more advanced Java Game Development or Java GUI Application Development courses in the future. For that reason each topic is covered in a lecture with length of 3-5 minutes, so you can grasp the material easily and refer to it when needed.
The course is mainly theoretical and covers the development of applications frame and various methods used to display and interact with functional objects in that frame. However, we will also show you practical examples of how to develop simple java game so you get some basic practice and apply what you have learned.
When you finish the course you will have firm knowledge and be able to overtake more advanced topics.
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